Posts Tagged ‘video’
Posted in Articles, tagged censorship, controversial topic, creative community, free expression, freedom of expression, gaming, mailbag, mob, moral outrage, Rape, sarcasm, sex, video, youtube on 15/06/2012| 6 Comments »
Well that’s all been a jolly bit of fun eh? Who would have suspected that defending the right of creative people to explore difficult topics would have been such a contentious issue. Foolishly, perhaps, I thought the creative community of writers, games designers, artists and so on would be all for free expression. It seems not.
You see, really, the whole point of the original article was that creative people should be free to examine, tackle and explore any topic however difficult or ‘offensive’ and that it should be judged on quality rather than content.
Ironically, people judged the post on its content. They saw the title and their lizard brain went into overdrive. If I had simply said:
Creative people should be free to write about any topic and judged on the quality of their work, rather than its content.
Would there have been this storm? Would even 1/10th of the number of people who have seen the post looked at it? It’s just a shame so few actually read it because the points made really aren’t contentious and one could go though the same process for any difficult or controversial topic, as I did for murder.
See… this is what so many of you do in all these instances. You don’t stop to think, or look, or confirm. You see that a game, book, TV show or whatever includes an element and that’s enough for you to pick up your pitchfork and join the mob.
Your reaction to my post only reinforces it’s point.
I really have a hard time believing that many people can’t read, or that my communication skill is that poor, considering the number of people who DID understand what I was saying, even if they disagreed.
There’s something else going on, some suspension of rational thought, some determination to present an ‘acceptable’ viewpoint rather than to actually think about the topic.
That’s a shame.
Anyway, this’ll – hopefully – be the final word on this here. The Outrage Posse will be on to the next thing in a day or two, probably a comic cover or a video game trailer. I have friends over the weekend for gaming and a podcast interview, so I may not be able to get back to Shanks this week but I’ll be back to it as soon as I can.
It has been suggested that I engaged in all this for self-publicity, rather than to broach a serious topic. Clearly being hated so much by so many people for no real reason is a great trade off for a couple of sales. If there’s one thing of mine I would want my detractors to look at after this, it would be the game The Little Grey Book, which is free. So don’t worry about giving ‘that rapist arsehole’ any money.
Murder or attempted murder is a fucking awesome plot element.
Attempted murder can place a character in jeopardy where the readers’ care about what happens, without necessarily taking the character out of the story. It’s a threat with implications, but not as final as death itself. It forces the character into a life-or-death situation that tests their mettle.
Murder can have interesting knock-on effects on a character’s relationships and their relationships with each other. If a character murders how do the character’s friends and family react? Who do they confide in – if anyone? Can you use this as a springboard to explore legal procedure and policing in your setting? What if nobody cared about who was murdered? What if it’s a frame up?
If you lose someone close to you how hard is it for the character to endure that? What’s the effect of the act on the murderer, the relatives of the victim, the witnesses? Why did the murder happen? Can murder ever be legitimate? Can someone ever deserve it? Who decides that? Do the forces of law and order turn a blind eye?
How does the event change the people involved? Is the murderer remorseful? Does the victim become transformed by their death into a secular saint despite their character flaws? Is there an afterlife in the world of your book? Is the ghost vengeful? Can it do anything more than simply observe?
There’s not a great deal of media in which death doesn’t occur. A body presents an intriguing puzzle for a detective. A hero in an action franchise litters the ground behind him with corpses. Science Fiction and Fantasy often include wars, battles, fights because they’re exciting and get the blood pumping. Who hasn’t imagined having gun triggers on the steering wheel of their car?
There’s more, but I think that amply shows that it needn’t be lazy writing and as story material it goes right the way back to the oldest human myths. It’s a story-making tool that should be available to you as a storyteller, great or small. Whole genres of popular TV show and book hang upon murder. What about Cluedo as a game as well? What about Risk?
So, part two.
Does the existence of murder stories, even as a cheap jab to get someone’s emotions involved, somehow trivialise or normalise killing?
Hopefully by this point most of you are nodding along and going ‘I see what you did there…’ and let’s hope to fuck you actually do. If you reacted that badly to the previous article without thinking, just because it had a hot-button word for you then you’re really no different to someone who calls GTA a ”Murder simulator’.
This is a follow up article to THIS.